PC Oshinbun: Battles and pulp and glory

I’ve let things slide, and now we’ve got a mega-packed edition! Here are some noteworthy things and stuffs from the last few weeks.

My Little Pony – a great show for guys and gals!

David over at Serpent’s Den explores just what it is about My Little Pony that has attracted so many fans, including many dudes.

“That’s exactly what My Little Pony gives us; intensely feminine characters who are interesting in their own right without feeling like they’re trying to one-up us guys. The characters aren’t just self-possessed, confident, and brave, but they actually have real personalities and interests that they care about for their own sakes, rather than being preoccupied with how they are perceived or what social message they’re sending. In short, it’s a series that embraces normal human emotions about the sexes; that men and women are different, and that they generally like each other that way. It does this simply by allowing its female leads to be unapologetically feminine.”

 

Rick Stump – when it comes to gaming, getting girls to play is quite simple!

Treat them like people. He’s got some advice beyond that, of course, but that’s what it boils down to. No feminist critical theory required.

 

Growing problem with Star Wars

Yavok Merkin outlines what he sees as the growing problem with the Star Wars franchise.

star-wars-rogue-one-3

 

Hard and Soft

We’re not talking tacos. Jon M. at Seagull Rising compares the perceptions and accuracy of the terms “hard” and “soft” scifi. Been a lot of walk within certain circles about genre lately!

 

 

Fairplay

Jesse Lucas tells the short allegorical story of a boom town called Fairplay.

 

Master of Appendix N

Semper Initiatuvs Unum blog ran a series of polls, pitting Appendix N authors against one another to see who would rise to the top of the heap. The winner may not surprise you, but the individual match-up posts themselves provide some great reading in the form of literary highlights.

 

Looking at Leiber

Dan at QuQu Media reviews Fritz Leiber’s Swords & Deviltry. I also do so. But I’m more grouchy about it.

maxresdefault

 

Gita Bushi throws some SFF bombs

Not intentionally. But he hates all that is good, obviously.

A discussion of genre and taste (Part 1)

Gita’s beef with Edgar Rice Burroughs and Robert Howard (Part 2)

Gita talks about what he does like (Part 3)

 

The Dune Wars

I have to say, I was slightly triggered by this guest post over at Castalia House, where Rick Stump’s son Alex tears into Dune. It’s one of my favorite books of any genre. But while I gathered my thoughts, a skirmish played out. And you know what? I’m good. Don’t need to touch this one right now.

Dune is the most overrated novel of the 20th century! (Castalia)

No it isn’t! (Injustice Gamer)

Your response sucks (Rick Stump)

No it doesn’t (Injustice Gamer)

Yes it does (Rick Stump)

dune-sand-worm

 

Castalia!

It’s hard to keep up with everything now; even with the Castalia House blog!

Daddy Warpig has a great post looking at He-Man and its pulp story ideas.

Jeffro’s done at least a couple Sensor Sweeps since I last checked in here. One and two.

 

A Tale

Oghma’s written a (horror?) story on his blog. I’m not quite sure what to make of it, but it’s intense. So I recommend checking it out, but be prepared!

 

More Appendix N

Into the Night blog is following in the steps of Jeffro and others in tackling Appendix N as a reading list. He’s written brief impressions of several books so far, including the Dying Earth.

 

Hellboy, hell yeah!

So much Castalia content! HP of Every Day Should Be Tuesday takes a look at the pulp roots of Big Red.

Hellboy is totally pulp.  And not just because it has a tentacled space monster.  Mike Mignola, the writer-artist of the original comic, points to Lovecraft, but he also points to Robert E. Howard.  And not just to Conan but to Solomon Kane.  And not just to Howard but to Manly Wade Wellman.  Now you have my attention.”

hellboy_ron_perlman_1

 

Eh Fist

I’ve been watching Iron First on Netflix and voiced more than a couple complaints on Twitter. I’m not the first to vocalize my disappointment in this weaksauce C-lister. Jeffro Johnson recorded his thoughts about each episode on Google+ and Rawle Nyanzi’s compiled them for us.

 

Mass Effect Andromeda-ha-ha!

PAndro

I generally don’t wish anyone ill, but that doesn’t mean I can’t appreciate when stupid crap fails. I was a big fan of the Mass Effect series. Red flags started to pop up when I read of SJW developers bashing white people on Twitter and not losing their jobs. Andromeda looks to be a big disappointment, and I’m glad to see some prominent voices calling it what it is instead of propping it up.

 

Fantasy indoctrination

Over at Goblin Stomper:

“A short time ago I was asked a rather intriguing and difficult question.  “If you had to pick three books that paint a picture of the Fantasy Genre for someone, which would they be?”  It was asked in the context of gaming/role-playing, and what books might best introduce a potential FRPG gamer with no experience with any facet of fantasy.”

Definitely some interesting picks! I read several of the Guardians of the Flame books when I was younger, so it was kind of a blast from the past to see the series named here. Very different selections that I’d make, most likely, but a cool thought experiment.

 

JimFear138 and Jon M.

JimFear138 hosts fellow audiobook narrator and author Jon M on his show! I haven’t had a chance to listen to this yet, but both of these guys have been colorful and fun members of the Pulp Revolution crowd. Looking forward to this.

 

Gygax on modern SFF: Meh

A cool post over at the Frisky Pagan digs into D&D creator Gary Gygax’s reactions to post-Appendix N scifi/fantasy and its influence upon the game.

1999743804106569f458b9ea6a7546bd

-Bushi

bushi

 

 

 

 

 

 

 

PC Oshinbun: Battles and pulp and glory

Hunters and Horrors

Things are frantic right now – just finished with wedding festivities and the in-laws have returned home. I’m gearing up for some long work days, as we’re moving to a new office and there’s lots of IT work to be done in preparation.

Still, nerd’s gonna nerd.

Kaiju, the Great Troll Lord, has done it again. The dude who once got me into World of Warcraft (“Merry Christmas – here’s a free month of crack”) has dragged me kicking and half-heartedly protesting into Monster Hunter Generations.

 

cmm_3ds_monsterhuntergenerations_astalos_mediaplayer_large

This is my first foray into the series, though when I lived in Japan I saw kids hunting beasts all over the damn place. That land of trains and banker box apartments lends itself to local handheld play. Also there are terrible, giant monstrosities, so naturally kids would want to hunt them.

japenese-giant-hornets

The single player action is solid, though the gathering quests are kind of bland. As you might imagine, multiplayer is where the game really shines. I haven’t joined any public games yet, but I’ve killed a giant armored toad among other things with a buddy. I also joined in killing a dragon. By “joined in” I mean I stood a screen away so as not to get one-shotted. Coordinating attacks, laying traps, chucking bombs of various kinds – it’s all good stuff.

The crafting is ok. I find that there’s a lot of junk armor. I mean, it’s cool that pig-cows can be skinned, but who needs crappy pig-cow armor when the discerning hunter gets access to lizard-raptor parts almost immediately?

Most of the weapons are large and ponderous or else weird. Of course I went with one that’s both. The gunlance, aerial style, baby. So like FF VIII, I guess, but with a giant lance and shield instead of a gunblade? Trust me, I am a cool dude.

What free time I can scrounge has mostly been going to Darkest Dungeon, though.

19darkestdungeon

Ok, now I had seen the glowing reviews in passing. But I wasn’t prepared for how good this one is. I honestly just thought I’d try it for an hour or so and check off a box.

What we’ve got here is a dark, tactical, turn-based, rogue-like dungeon crawler. Artistically, it reminds me of a comic book. I’m not really a big comics guy, so I’ll say a Dark Horse comic. Dark Horse is a brand, right?

Stylistically and tonally, it’s got that weird tales feel. Lovecraftian, for sure. I mean, heroes build up stress, which if unmanaged can progress into various manias and general madness. The manor (the main setting of the game, divided up into various areas) is populated with all kinds of eldritch horrors, beasts, and nasty humans. It’s got as many cultists as you’d expect in an HPL or Clark Ashton Smith tale.

The battles make me think of the third member of the Weird Trinity. It’s tactical, for sure. Positioning and party composition matter big time. But the way it plays out is Howardian. It’s visceral and action-packed. You can feel the swishes and whomps and splatters. The suspense mounts and plays out both in combat (things can go downhill fast; they can also turn around quickly on a few (un)lucky hits) and out of it as you explore the dungeon, hoping you’ve brought enough torches and food.

I’m really enjoying it a lot. So far my most satisfying moment was defeating the Collector – this low-encounter-rate spectral mini-boss who collects the heads of dead heroes and then summons them to kick your ass.

 

180261604

I’ll be at these two games for a while.

-Bushi

bushi

Hunters and Horrors

3 Clever Cugel Campaign Ideas

Not too long ago I expressed my ambivalence regarding Jack Vance’s Cugel the Clever stories. The guy is a heel, and as such he’s not always fun to follow for me. Still, the tales are demonstrative of Vance’s cleverness, if not always that of their titular protagonist.

I already suggested this, but it’s worth expanding upon: for those DMs and GMs and writers out there, much can be gleaned!

There are indeed ransomware-inspiring ratmen to be found in Vance’s Dying Earth, as well as an enchanted, slumbering giant ever-ready to destroy the town at its feet should the villagers slacken their vigilance. Those are but two examples. Here are three more you might want to filch for your game or else draw inspiration from in some form or other:

1. Gems are boring

Diamonds, rubies, emeralds, zzzzzzzzzzz. It’s fun to loot precious stones from baddies, that’s true. But when your players are just picking’em up and basically auto-selling them in the first city they come to, eventually the jewels cease to sparkle.

Why not spice things up, then? At one point, Cugel briefly joins the employ of a small company that sends divers into a slime pit to retrieve the scales of a godly denizen of the Overworld. These scales, depending on the body region they originated from and their condition, are worth hefty sums to a wizard who is buying them up as artifacts. You may not need the weird slime-diving or vague origin story of said scales. They don’t even need to be scales (though they can be fun as they may be shiny and colorful and can vary greatly in value) – you may use ivory or monster bones, rare crafting materials like ironwood or mithril (which is overdone but people recognize what it is), or some other artifacts or uncommon goods.

 

2. Do the Worm

pyrosome-1900x700_c

Another job Cugel takes up at one point is that of “worminger” for a vessel upon which he wishes to procure passage. What is a worminger? Well, this ship is carried forth by great sea worms. They must be carefully tended to and managed by wormingers, who clean them, feed them, bait them, and steer them among other things. Maybe the winds have died in your campaign world, or maybe you just want a cool boat that’s towed by worms or some other giant aquatic creatures.

 

3. Geas some palms

One popular way to coerce players or NPCs into undertaking quests or tasks they normally wouldn’t is by means of a geas. This is basically a high level charm spell that forces the target to do or not do something.

But how about spicing that up a little bit and building a little character or adding some roleplaying options (besides a boring wisdom saving throw) into the equation?

In Eyes of the Overworld, Cugel is burdened with an alien parasite named Firx. Basically, Firx’s job is to make sure Cugel does the job he was sent out to do. There are times when the creature suspects Cugel is shirking his assignment or dawdling. When this happens, the little beast flexes its barbs, which are wrapped around Cugel’s guts. At these times, the protagonist either has to give in to Firx’s wishes in order to stop the pain, or else convince it that he’s pursuing the best (or only) course of action available.

And so I’ve come to find this – that even if you don’t like Cugel and don’t particularly find his stories fun, there’s still a lot to draw from them and a lot of good ideas and quality storytelling to appreciate.

873014-_sy540_

-Bushi

bushi

3 Clever Cugel Campaign Ideas

PC Koshinbun – Anime, Appendix N, and Strong Women

Cirsova reviews Cute Knight

ckdss3

Cute Knight, for PC, looks to be a quirky anime-style RPG with a number of tried and proven mechanics (e.g. dating sim style stat and money balancing activities). Alex shares his thoughts after three play-throughs, and though this particular one won’t be everyone’s cup of tea, it does sound worth a look.

Getting to know the Man(ly)

In what looks to be a multi-part series, Oghma tells of how he became acquainted with the works of  Manly Wade Wellman – a great blend of personal anecdote and appreciation for another great writer we’d do well to check out. “Silver John” – what a cool-sounding character!

Sizzling hot princess, beef

In honor of Women’s Day, Jon M. decided to highlight one of SFF’s most underappreciated (and hottest) strong women – Dejah Thoris. *Trigger warning: this post contains a delicious steak sandwich recipe. You may not want to read if you’re hungry and have no steak on hand.

prv14853_cov

Get a’writing (via Seagull Rising)!

Indie publishing seems to have really taken off, especially among the Pulp Revolution crowd. But outlets like Cirsova can only fit so much. What’s an aspiring short fiction writer to do? Well, there are other outlets out there. Jon shared one recently – StoryHack Action & Adventure is currently accepting submissions, and it’s worth checking out if you’ve got something you can send in by April 1st!

(Japanese) picture of a good “strong female” character

Over at SupervisiveSF, Anthony looks at Studio Ghibli’s Castle in the Sky and concludes that Sheeta is a much more attractive and effective strong female character than many in contemporary storytelling. As he points out, a well-done woman character can be brave, competent, and feminine. Humility is an attractive virtue, not a weakness, and a good woman should be complementary to a man, not overtly usurp his role or compete with him. Double thumbs up for the Rey-bashing.

c2a5561fb1de9d8f94035a0dfe943844

Comparing Heinlein

I must confess I haven’t read either of these books, but HP does a commendable job looking at two Young Adult SF stories – one very recent, and one over half a century old. The bottom line seems to be that while there are many imitators, it’s hard to match Heinlein at his best. Lest you think that’s all there is to HP’s review, though:

“Have Space Suit—Will Travel and Martians Abroad couldn’t be more different.  The former is emphatically blue SF and the latter is emphatically pink SF.  They aren’t even in the same sub-genre.”

Princess Monomoke – BEST MOVIE EVER

I must confess I was a little skeptical at first; I’m a fan of Princess Mononoke, but it might not even be in my top 10 animated film picks. Still, Malcolm makes a great argument for the depth and supervisiveness that many viewers may miss. Game of Thrones grayness but hopeful instead of nihilistic? That’s actually some pretty potent stuff.

1579879_orig

Some…different…monsters

There’s a great post over at Tribality with twenty ghosts and spirits from various cultures that don’t get much play (literally). Some time ago Jeffro noted an observation by game designer James Raggi:  “Because monsters should be unnatural and hopefully a little terrifying, using stock examples goes against the purpose of using monsters to begin with.”

So why not spice up your game with some more obscure or unique demons and specters? Of course we’re most likely all familiar with the banshee, but personally I had never heard of most of these.

Potentially great inspiration for writers, too!

Getting fired up by Anderson

Poul Anderson is another awesome old SFF writer that I had never heard of before diving into the pulp scene. It’s great to see him getting some play! Jon Del Arroz recently read Fire Time, and shares his impressions.

Castalia House sweeps the scene

It’s hard to cover everything, so I don’t even try! Be sure to check out Jeffro’s latest sensor sweep over at the Castalia House blog for some more noteworthy articles. There may be one or two overlaps, so feel free to read those particular posts twice!

The Kaiju

Also if you’ve been following Kaiju’s sword and sorcery tale, be sure to check out his latest installment. Plenty of action and gore in this one!

-Bushi

bushi

PC Koshinbun – Anime, Appendix N, and Strong Women

The Overworld and the Undertale

cugel27s_saga_jack_vance_novel_-_cover_art

As I make my way through the Dying Earth stories, Jack Vance remains one of my newly discovered favorite authors. And yet, I didn’t enjoy Eyes of the Overworld overmuch, and I find Cugel’s Saga thus far to be the same. Still, there are multiple layers to this.

First off, why am I not a big fan of Vance’s Cugel stories? Jesse (in a separate conversation) puts it nicely:

Cugel is a dick. And not one of those guys who’s a dick but then actually has a heart of gold, a ‘la Han Solo. For example, in one incident, Cugel is interacting with some clam-men (yes, they’re dudes who live in clams). They play a trick on Cugel by “gifting” a shirt made of water, which holds together initially, and then…falls apart and drenches him. He retaliates by killing one of the clam guys, who places a curse upon Cugel with his dying breath.

Cugel also abandons smoking hot babes to servitude and death, and murders (or arranges accidents) for various wayfarers he encounters when he can profit by doing so. And he is remorseless for all of these misdeeds.

Now admittedly there is some good fun in some of this. It’s satisfying to see Cugel outsmart even bigger heels than himself. But it does get tiresome to follow the adventures of a d-bag. He often gets some form of comeuppance, but I’d be happy to see him finally bite the dust. Vance’s first Dying Earth book contained several interesting and heroic (or at least sympathetic) characters. I’d have preferred to read more about them. Cugel is all well and good for a few tales, but two novels all about him just feels excessive.

Why do I keep trudging through, then? Well, why did I make myself read the entire Hitchhiker’s Guide series? Maybe I’m an idiot.

Actually, there’s still a lot to appreciate in the Cugel books, even without really liking the protagonist. Vance’s writing style and technique remain masterful throughout, and I love reading through his descriptions and dialogues. I haven’t learned so many new words in ages! Furthermore, the Dying Earth itself remains a fascinating setting, full of wondrous and memorable characters, artifacts, and situations.

For any DMs out there, these books are just overflowing with ideas ripe for the plucking. How about Magnatz, for example? A small town sits beside a mountain range and a lake. Long ago, a wizard cast an enchantment to protect the town from the terrible giant Magnatz : so long as a Watchman is posted to look out for the return of monster, the town will be safe. The townspeople don’t realize, but Magnatz is actually asleep at the bottom of the lake. You can probably guess what happens after Cugel (thinking he is being Clever) accepts the role of Watchman.

cugel27s_saga_jack_vance_novel_-_cover_art

This is just one interesting situation of many. And so I’ll keep reading. But I’m looking forward to being done with Cugel.

In other news, I was able to breeze through Undertale pretty quickly the past ~week. In case you aren’t familiar with this one:

The creator is a big Earthbound fan, and it shows. The music, graphics, and tone of the game are largely reminiscent of the SNES SMAAAASH-hit. It may not look it, but Undertale is able to adeptly hit alternatingly silly, serious, and creepy notes and that really makes nailing it down a challenge. On the surface I suppose I’d call it an RPG, but many of the traditional RPG elements are stripped away or turned on their heads. I don’t want to give away too much here, as I think the discovery involved in this one is a big part of the fun, but I got through it without gaining any EXP or LVLs. Also there are a lot of dogs, if you’re into that.

1498062153360967572

The bottom line is that Steam and the opening up of the indie game market has been a tremendous boon for gamers. If you’ve got any interest, I highly recommend Undertale.

-Bushi

bushi

 

The Overworld and the Undertale

Into the Dying Earth

It’s been a long time coming – I’ve finally gotten underway on Jack Vance’s Tales of the Dying Earth.

951749

Having sampled the first entry of his Demon Princes series and the standalone the Gray Prince, and noting that he’s perhaps best known for Dying Earth…well, I’ve wanted to read it for quite a while, and it’s been perched near atop of my queue for some time now. But I kept veering off to read something less widely-reviewed or topical of conversations being had within the online SFF community. No further delay can be abided!

Tales of the Dying Earth is a collection of Vance’s four Dying Earth books – The Dying Earth, The Eyes of the Overworld, Cugel’s Saga, and Rialto the Magnificent. The contained stories take place on an ancient, decaying Earth far in the future. Although related to and maybe overlapping with the “post-apocalyptic” tag, these tales properly fall into a subgenre named after Vance’s creation – “dying earth.”

Vance’s Dying Earth draws heavy inspiration from Clark Ashton Smith’s contribution to the genre in the Zothique cycle. I haven’t read any of his stuff yet, but soon enough.

zothique-a

What I have read of CAH’s work suggests that he’s another one of the greats that’s fallen into unjust obscurity. Together with Robert E Howard and HP Lovecraft, Clark Ashton Smith was a contributor to the Cthulu Mythos and one of the “big three” of Weird Tales magazine. If cosmic horror is your jam, he’s required reading.

I believe Kaiju is going though some of Smith’s material now. For my part, I’m hoping soon to dig into Zothique – the tales of an earth on its last legs. Technology has been lost, the sun has dimmed and reddened, and horrors roam the world. Sounds fun.

So far this is also the flavor of Vance’s Dying Earth. Ghosts and demons abound, and men scrape for wealth and power. Technology is lost and magic, while common, is on the decline. As for horrors, well.

Chun the Unavoidable is a scary guy.

The Dying Earth and Zothique make me think of Final Fantasy VI. Though the SNES classic initially presents more of a post-apocalyptic world than a dying one, there are many similarities.

FFVI’s protagonists encounter all manner of terrible and demonic creatures; abominations; cultists; crazed sorcerers and evil horrors. So too is the world littered with bits of forgotten and ruined technology and proofs of lost magic and powerful artifacts. Espers take the place of gods and demons, though ultimately in a sadder, more servile role.

final_fantasy_vi___world_of_ruin_by_aora-d6gw5z6
Image Source

 

After the collapse of the floating continent and Kefka’s rise to small “g” godhood, the world is changed. The seas become blighted and the land wastes and new terrors are unleashed upon the earth. Strange cults arise. A horrible demon even roams the skies.

doomgaze

The reach of the dying earth subgenre extends far and is observable in all manner of succeeding media.

I suppose what I’m trying to say is that Jack Vance and the Dying Earth are cool. Clark Ashton Smith is cool. Final Fantasy VI is cool. And you, friends – you are cool.

-Bushi

bushi

 

Into the Dying Earth

Video games, SFF, politics, and contempt!

Yesterday Rod Walker posted about our little conversation on Harry Potter, political ideology, and SFF. I think Rod hit upon a key point, which I want to highlight here.

Generally, the best books are written by writers who appreciate human nature for its foibles without being contemptuous of them, and RW thinks that is hard for hyper-political people to do.

Indeed. He added in the comment section in reply to me:

Agreed! Contempt is a dangerous vice in which to indulge, because it distorts one’s thinking and causes one to make decisions based on incorrect premises.

Bingo. Perhaps this is the word or idea that I needed to complete my thoughts in the Harry Potter post. Contempt is a nasty thing. While it can galvanize a particular group against another, it can just as easily destroy one’s chances of conversion, repulse those who aren’t hardcore believers one way or another, or distance allies who feel it to be an unworthy or unfair expression of disagreement.

I myself do some shit-posting and trolling of Leftist or PC activities. And I comment on politics and culture. What’s the difference? Well, first off I’ve got to be careful not to elevate myself here. Perhaps I’ve been guilty of the very thing I’m complaining about. If so, feel free to call me out on it any time. But if you follow me on Twitter or scroll through some of our post titles, you can pretty easily guess what our shtick is here. So first off, we’ve got a target audience. If someone else wants to engage and tell me I’m a cuck or rightwing nutjob, feel free to drop a comment. Your level of reasonableness and civility may determine whether we actually interact, but there you go.

When it comes to entertainment, I may criticize the statements or actions of creators, but I try to keep that separate from the quality of a given work.

Increasingly my beef has become with sites that bill themselves as focused on something like, oh, I don’t know, video games, and then start injecting politics. And you can guess what kind of politics they’re usually foisting. Even that is forgivable in and of itself, though it is tiresome to the max. Writers have opinions on politics, sure. And sometimes they absolutely can’t help themselves and must talk about how phallically-shaped swords are another oppressive tool of the Patriarchy, or why the new GOP-headed FCC is going to destroy the internet. People who get tired of that crap can either push back in comments or stop reading. That’s why I don’t follow many gaming websites anymore.

The latest – Touch Arcade. I used to check in pretty regularly to keep an eye on interesting-looking iOS games. Their reviews were always timely and of decent quality.

But now we’re starting to see stuff like this gem:

papers

So now that we’ve got a temporary moratorium on foreigners from 7 high-risk terrorist countries, the US is really becoming like an oppressive, corrupt superstate. And Touch Arcade felt this was an interesting thing to talk about.

Well, not all gamers are liberals, and not all gamers are interested in being sermonized to on political topics.

After Kaiju messaged me about this article, I gave it a quick look to see if there was any pushback. Well, the comments have bravely been disabled. How about on Twitter? Why yes:

Touch Arcade, as you might imagine, is respectful of its readers and prepared to dialogue.

I followed up, but it was about as productive as you might guess.

ta1

ta2

There you go. And so we circle back to “contempt.” If you want to start a discussion with your readers, that’s one thing. But if you want to spoon-feed them your ideology and spurn any opportunity for divergent opinion or dialogue, that’s another. So yes, TA may have only gotten two or three people voicing their dissatisfaction with this kind of behavior from a gaming website. It’s possible they picked up a few regular readers who thought to themselves “Hey I too hate Donald Trump and like mobile games – let me bookmark this site.” But there are also plenty of folk who clicked (there’s your stats), couldn’t comment, and didn’t feel like trying to find you on Twitter. If you don’t care whether or not you alienate these readers, then come what may. Some people don’t want to frequent sites that make them feel like they’re being held in contempt.

As you said Touch Arcade – seeya!

-Bushi

bushi

 

Video games, SFF, politics, and contempt!